Showing posts with label okita. Show all posts
Showing posts with label okita. Show all posts

Thursday, November 6, 2014

Hakuoki: Demon of the Fleeting Blossom




Japan's Edo Period was drawing to a close. 
The shogunate, who'd held power in the country for more than 200 years, found itself challenged by the imperial court, and by several domains who had chaffed under shogunal rule. 
In this midst of this political unrest, an organization rose to prominence: The Shinsengumi. Originally formed to protect the streets of Kyoto from masterless samurai, they came to represent the last, tragic bastion of the honor-bound samurai culture that had defined much of Japan's history. 
A young woman by the name of Chizuru comes to Kyoto in search of her missing father, and soon encounters danger and the Shinsengumi in quick succession. When it becomes clear the Shinsengumi are also searching for her father, Chizuru is put under their protection. 
But odd things are afoot in Kyoto—possibly even supernatural things. Can Chizuru navigate this maze of mortal danger and political intrigue? Amidst so much misery and death, can she find romance?



Wednesday, November 5, 2014

Hakuoki: Demon of the Fleeting Blossom : Souji Okita

Souji Okita



Captain of the Shinsengumi's 1st Division.
Okita is considering to be something of a genius with the sword.
He like to make jokes—frequently at the expense of his comrades—and often wears a wry smile, but in battle he holds nothing back and his devotion to the Shinsengumi and Kondou is unparalleled.


Walkthrough


Find a way to escape.
Stayed where I was.
Talk to someone.
Leave and search for my father.
Look for Okita.
 ...decided to distract the ronin
...will stay behind.
Go to the inner courtyard.


Investigate.
Investigate the Maekawa house.
Scream.
Will return to headquarters.
Okita.
I'm worried about Okita.
Catch up. 
The furies.


The soldiers.
Someone neutral.
Yes.
Go outside.
Try to escape.
Decided to stay home.
Check on Okita. 
"No" 
I'll stay here.


I want you to do the right thing! 




ALTERNATIVE ENDINGS

Bad End #1 (start at ch 5)

Give him medicine
No option needed.
Make him endure it. 
Calm Okita down.


Good End #1 (start at ch 5)
Give him blood
Give him blood
Calm Okita down.

Don't kill him. 
Gave him blood

Will endure it.



Good End #2 (Start at ch 5)
Give him medicine
Give him medicine
Calm Okita down.

Don't kill him. 
Make him endure it
No option needed
No option needed

Make him Endure it.




Bad End #2 (start at ch5)
Make him endure it.



CGs